Houdini Technical Artist Jobs in Hyderabad
3 Jobs Found
Technical Artist, Staff - Gaming/vfx
Qualcomm India Private Limited
Technical Artist, Staff - Gaming/VFX Location: Hyderabad, Telangana, India Company: Qualcomm India Private Limited Job Overview Qualcomm s in-house Game Studio is looking for a skilled Technical Artist with Unreal Engine experience to collaborate with the development team in creating visually stunning PC/Mobile Tech Demos that showcase the hardware's potential. This role will focus on researching and implementing art workflows, developing tools for game production, and prototyping design ideas using Unreal blueprints. The ideal candidate will have experience optimizing 3D environments, lighting, materials, and be responsible for enforcing quality and performance standards within the game production pipeline. The role will also include quick prototyping, troubleshooting, and ensuring the optimal performance for the target hardware. Key Responsibilities Research and implement art workflows and develop tools for game production needs. Create visually stunning tech demos using Unreal Engine to showcase Qualcomm s hardware capabilities. Prototyping design ideas quickly using Unreal Blueprints and ensuring optimized performance. Work with art teams to ensure content is performant and meets the quality and performance standards. Optimize 3D environments, lighting, and materials, ensuring visual fidelity for mobile & console game hardware. Support and troubleshoot artist workflow issues in software, version control, and rendering within game engines. Minimum Qualifications 5+ years of experience in the Gaming/VFX industry focused on real-time rendering. Strong technical proficiency with at least one scripting language such as Python, MEL, Unreal BP, or C++. Experience optimizing 3D environments, lighting, materials, and understanding shader complexities. Familiarity with particle system creation and optimization techniques. Strong debugging skills for artist software, version control systems, and rendering issues in game engines. Ability to create art content that is optimized for runtime and modern mobile & console game hardware. Excellent communication skills and ability to collaborate with multiple disciplines in a team. Proven ability to work independently and support art teams in a game development environment. Preferred Qualifications BFA, BA, or Computer Science degree or equivalent experience in the gaming art field. Solid experience with Maya, Unity, and Unreal Engine. Visual scripting experience, particularly in Unreal Engine s blueprint system. Experience with rigging cloth & hair in real-time engines. Knowledge of Animation Blueprints, Niagara system, and profiling tools. Experience writing shaders and optimizing rendering pipelines within technical constraints. Familiarity with Android OS and Android application development. Previous experience working on AAA games as a technical artist. Strong knowledge of 3D graphics mathematics. A deep passion for gaming, modern game design, and best practices. Educational Requirements Preferred: A BS in Computer Science, BFA, or BA in Art, Design Graphics, or equivalent on-the-job experience. Alternative: Associate s degree and 5+ years of experience in gaming art software. High School diploma or equivalent with 7+ years of relevant gaming art software experience. About Qualcomm Qualcomm is a global leader in wireless technology and chipset innovation, providing high-performance solutions for mobile devices, augmented reality, automotive, and next-gen gaming platforms. Join our Game Studio and be part of a passionate team that s shaping the future of gaming technology. Apply now and contribute to next-generation gaming experiences with cutting-edge Qualcomm hardware! Qualification : A BS in Computer Science, BFA, or BA in Art, Design Graphics, or equivalent on-the-job experience.
Motion Graphics Artist
Rapinnotech Solutions Pvt Ltd
Motion Graphics Artist Location: Hyderabad Job Type: Full-time Joining: Immediate to 15 days Job Description We are looking for an experienced Motion Graphics Artist who can create product or corporate explanatory videos, add titles and motion graphics aligned with project style requirements. Proficiency with Adobe Creative Suite tools After Effects, Illustrator, Photoshop, Premiere is essential. Skills & Experience Strong experience with Adobe After Effects, Illustrator, Photoshop, Premiere Solid graphic design skills with a keen eye for detail Excellent time management and organizational skills Knowledge of fonts, color theory, and design aesthetics Proven portfolio showcasing motion graphics and graphic design work Familiarity with designing advertisements, logos, brochures, flyers, packaging, labels, newsletters, magazines, posters, banners, book covers, etc., is a plus Roles & Responsibilities Create compelling titles and motion graphics tailored to project styles Format images and create GIFs as needed for videos Ensure work meets production deadlines Stay updated with the latest software and industry standards Person Specification B.Tech or relevant university degree preferred Qualification : B.Tech or relevant university degree preferred
Staff Engineer - Pc Gaming Middleware Development
Qualcomm India Private Limited
Staff Engineer PC Gaming Middleware Development Location: Hyderabad, Telangana, India Company: Qualcomm India Private Limited Job Overview Qualcomm s in-house Game Studio is looking for a talented and experienced Staff Engineer to lead development efforts in PC gaming middleware on Snapdragon-powered devices. This role is a unique opportunity to work with pre-commercial hardware and shape the future of gaming on always-on, always-connected Snapdragon PCs. As a Staff Engineer, you ll contribute to developing and porting game middleware to open-source and proprietary game engines. You ll also play a critical role in optimizing CPU, GPU, and system-level performance for gaming workloads on Windows. Key Responsibilities Develop and port gaming middleware for both open-source and proprietary game engines. Optimize performance across CPU, GPU, and overall system for gaming use cases on Windows Snapdragon devices. Collaborate with game engine and hardware teams to showcase gaming capabilities on Snapdragon platforms. Work on modern rendering algorithms and improve game engine pipelines. Contribute to toolchain and workflow development for content creation and performance profiling. Minimum Qualifications 5+ years of professional software development experience. Strong proficiency in C++ and solid understanding of its specifications. Experience in Windows game development and performance optimization. Solid foundation in 3D graphics and mathematics. Understanding of modern PC and console rendering pipelines. Strong written and verbal communication skills. Self-driven and passionate about gaming technology. Preferred Qualifications Experience with Unreal Engine or other open-source engines. Background in tools development is a plus. Familiarity with profilers and debuggers such as RenderDoc, Intel VTune, etc. Experience working with large-scale, multi-million-line codebases. Knowledge of multithreaded programming paradigms. Educational Requirements Bachelor s degree in Computer Science, Engineering, Information Systems, or a related field and 4+ years of software development experience. OR Master s degree and 3+ years of relevant experience. OR PhD and 2+ years of relevant experience. Programming language experience: Minimum 2 years with C, C++, Java, Python, or similar languages. About Qualcomm Qualcomm is a global leader in wireless technology and chipset innovation, powering cutting-edge devices from mobile phones to AR/VR, automotive, and next-gen PCs. Our Game Studio is a hub of gaming innovation, comprised of veteran developers, artists, and engineers dedicated to redefining the future of gaming across platforms. Join us to work on breakthrough gaming experiences that will power the next generation of Snapdragon-powered PCs. Qualification : Educational Requirements Bachelors degree in Computer Science, Engineering, Information Systems, or a related field and 4+ years of software development experience. OR Masters degree and 3+ years of relevant experience. OR PhD and 2+ years of relevant experience. Programming language experience: Minimum 2 years with C, C++, Java, Python, or similar languages.
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