3d Artist Job in Embright Infotech

3d Artist

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Job Summary

Responsibilities:

  • Create assets and textures in line with the project s artistic and technical direction (references, documents, etc.).
  • Integrate assets and textures produced in the game engine.
  • Determine the objects and environments required and adjust the work according to the project requirements.
  • Able to fast learn technical constraints of platforms, engines and software.
  • Understand and apply graphic principles.
  • Use artistic references to improve visuals.
  • Able to micro plan and time estimate his work.
  • Do research and learn continuously to improve your work.

Preferred Skills:

  • Experience in 3D modelling (low poly, high poly, normal map extraction) 3D Studio Max/blender.
  • Texturing skills Substance Designer or Painter /Adobe Photoshop proficient (ability to create tillable and specific textures).
  • Good understanding of game engines (Unity).
  • Good understanding of scene Load and render budget.
  • Knowledge of Z brush is considered a plus.
  • Previous experience working in the gaming industry is considered a plus.
  • Experience in sculpting,texturing,character modeling,rigging.
  • Knowledge in Unity realtime light rendering and baked lighting.

Experience Required :

Minimum 2 Years

Vacancy :

2 - 4 Hires

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