Technical Artist Job in Gameshastra
Job Summary
- Be able to show technical proficiency in areas such as lighting and rendering, texturing, and graphics-related programming languages such as Shaders
- Have extensive knowledge of art packages ranging from modeling to texturing and special effects
- Be able to customize art packages so that they are as streamlined as possible for specific projects
- Be able to work well as part of a team
- Have good communication
- Be able to work with minimum supervision
- Have excellent organizational skills
- Be able to think creatively to resolve technical challenges and limitations
- Have knowledge of console hardware architecture
- Be highly skilled in the use of 3D graphics software like, 3Ds Max, Maya, etc
- Have good knowledge with game engines like, Unity , Unreal, etc
- Be able to anticipate the needs of the artists so as to streamline their productivity
- Have knowledge of the requirements of the relevant health and safety legislation and procedures
- People management skills, in order to train and mentor others will be a Plus

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