Game Designer Job in Minutes Studio

Game Designer

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Job Summary

Minutes Studio is a interactive entertainment gaming company. We delivers games, content and online services for Internet-connected consoles, personal computers, mobile phones and tablets.

The challenge ahead:

Interested in joining our team? At Minutes Studio where passion for games is only matched by the talent on the ground we are looking for a Game Designer to design what the game consists of and how it plays, following the vision of the Creative/Game Director. Game Designers plan and determine all the elements and components of a game, including its setting, structure, rules, story flow, characters, objects, vehicles, and devices available to the characters; interface design; and game modes.

Originality and creativity are valued, but a knowledge of a game s target audience and market is equally if not more important. Game Designers should also understand the capabilities and benefits of different hardware platforms (e.g., PC, console, mobile), and familiarity with software technologies and techniques appropriate to each platform.

Reporting to the Creative Director, It is the Game Designer s responsibility to ensure that the team understands and shares the original concept and vision of the game as outlined by the Creative/Game Director. During development, the Game Designer makes adjustments to the original specification to respond to technical constraints and to incorporate new programming and art creation methods developed by the team. The Game Designer also trains testers to play the game, making sure that they understand what is expected of the finished product

What skills does Minutes Studio look for?

There is no set route to becoming a Game Designer. The Game Designer usually has a reasonably level of industry experience. We usually expects to see a portfolio of work, which can take the form of completed game projects or written game design documents and proposals.

Game development is a collaborative process involving diverse teams. Designers their vision to artists, programmers, producers, marketing staff, and others involved in the development process, and accept feedback on their work.

When looking for Game Designers we values an understanding of gameplay theory. are a must, along with storytelling and narrative development skills. You have information design and user interface design skill.

Responsibilities:

  • Work with teams including Producers, Artists, Programmers, Marketing and other Leads to create the team s understanding of the project s vision.
  • Maintain level design documentation, including mechanics, guidelines, and gameplay outlines.
  • Plan and determine all the elements and components of a game, including its setting, structure, rules, story flow, characters, objects, and peripherals available to the characters; interface design; and game modes.
  • Develop Prototypes in any tool of preference to prove design concept to team and iterate. (Maya and Unity preferred)
  • Contribute by bringing new ideas to the table regarding every fact of the game.
  • Coordinate with Leads to ensure that level design documentation and implementation are realistic, participate in regular, hands-on interaction with Producer and Software Engineers to ensure that the concepts and content of assigned games meet design requirements.
  • Establish and enhance relationships with all creative resources.
  • Establish focus groups; trains testers to play the game, making sure that they understand what is expected of the finished product.

Experience:

  • Experience with interface design ability and game design theories.
  • Prototype ideas using platform of choice.
  • 2+ years minimum experience in a similar role
  • Systems Design background a desired plus
Experience Required :

Minimum 2 Years

Vacancy :

2 - 4 Hires

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