Level Designer - Pac - Man Job in Super Gaming

Level Designer - Pac - Man

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Job Summary
    • Create and rapidly iterate gameplay, experience, content and features for released live games and unreleased titles in development
    • Solve game design problems that are worth solving; synthesize Game Mechanics, Theme, Monetization Strategies, and Social Features into an integrated product
    • Foster creative and scalable design solutions, improving the quality of the product and efficiency of the team
    • Work collaboratively with Design Leads, Designers, Project Managers, and cross-functional teams to facilitate well planned and executed features
    • Constantly learn about evolving game dynamics, emerging player behavior and trends, and champion these insights to improve effectiveness of design efforts
    • You take pride in your work, and know what it means to take responsibility and deliver quality focused products.
    • You enjoy working in a dynamic and agile environment.
    • We do not believe in bureaucracy, nor are there any solo artists at June.
    • We all work together to achieve the best results.
    • All of us have a genuine chance to contribute to the final product.
    • Be a leader; Identify and articulate technical and production risks and obstacles, as well as generate solutions!
Experience Required :

0 to 2 Years

Vacancy :

2 - 4 Hires

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