3d Ar Vr Generalist Job in Swevens Immersive Studio - Ar & Vr Company

3d Ar Vr Generalist

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Job Summary
  • 1-3 years experience in 3D modeling using Maya, 3Ds Max and Lighting, Texturing in Unreal Engine
  • Experience in realtime rendering, modeling, animation and programming for classic and Virtual Reality Content
  • Overview of the entire 3D scene process including modeling, texturing, shading, lighting, compositing and post-production
  • Ability to animate with mixed techniques 3D and 2D for Motion Design and Special Effects
  • Should have previously worked on Unity3D and Unreal Engine Pipeline
  • Photography, retouching, and image manipulation
  • Should be well versed in the following softwares :
  • Autodesk Maya
  • 3DS Max
  • Unreal Engine
  • Adobe AfterEffect
  • Adobe Photoshop
  • Illustrator
  • Houdini is an added advantage
Experience Required :

1 to 3 Year

Vacancy :

2 - 4 Hires

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