Tech Anim Artist (cfx) Job in Technicolor

Tech Anim Artist (cfx)

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Job Summary

Job Description

The Tech Anim Artist is responsible for setting up skin, muscle, cloth, hair and fur on our hero-creatures, as well as giving life and dynamics to huge environment sets. They are tasked primarily to develop and design the tools and setups associated with a variety of complex creature deformations. They are problem solvers with a balance of technical and creative skills to define the workflows to streamline our shot-making processes.

Qualifications

  • Knowledge of Houdini
  • Previous Experience in VFX environment
  • Knowledge of Vex and/or Python

Any of the following technical skills is abonus:

  • Knowledge of Maya,nClothandnHair
  • Previous experience with Linux
  • Knowledge of C++
  • Knowledge of Mel
  • Knowledge of Marvelous Designer

Any of the following experience is a great advantage

  • Previous education or experience with Rigging
  • Knowledge of muscle and skin simulations

The details above provide an outline of the key requirements for candidates to apply for a role in this department. At MPC Episodicwe have a number of job classifications within our artist team structure. These are:

  • Artist
  • Key Artist
  • Technical Artist
  • Lead
  • Head of Department


Experience Required :

Fresher

Vacancy :

2 - 4 Hires

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